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Athena Fossey

3D Environment & Texture Artist | DigiPen BFA Graduate

Specializing in the full pipeline: Modeling, UV Mapping, Texturing, and Lighting

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About Me

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Hello, I'm Athena, a 3D Environment Artist! Currently, I have been working on my art for the past 12 years, and have made prototypes for 2 games, a Steam-released game, as well as an award-winning film!

I'm excited to continue my education and keep improving throughout my life going into the industry!

Athena Fossey business card

Services & Commissions

Freelance services with prices based on your budget and project needs, starting at $75.

3D Environment Modeling & Texturing

Full pipeline 3D environment creation — from blockout to final render. Modeling, UV mapping, texturing with Substance Painter, and lighting setups.

2D Illustration

Digital illustrations for personal projects, commissions, and book covers. Character-focused and narrative-driven artwork.

 

 

 

 

Experience & Awards

12+ Years

Artistic Experience

12+ years of continuous growth in art, with 4 years specializing in 3D environments.

Games

2 Game Prototypes + Steam Release

Contributed 2D UI, backgrounds, and 3D environment assets for two game prototypes and one Steam-released title.

Film

Award-Winning Student Film

VFX artist, compositor, and trailer creator for "Mariposa," a DigiPen student film that has won multiple awards.

Education

DigiPen BFA Graduate

Bachelor of Fine Arts in Digital Art and Animation from DigiPen Institute of Technology.

FAQ

I primarily use Maya for modeling, Substance Painter for texturing, and various renderers including RenderMan for lighting. I'm proficient with the full Autodesk and Adobe suites.
Yes! I accept commissions for both 3D environment work and 2D illustrations. Prices start at $75 and are customized based on scope and your budget. Reach out via the contact section!
Turnaround depends on complexity. A simple illustration may take 1–2 weeks, while a full 3D environment can take 3–6 weeks. I'll give you a clear timeline upfront.
Commissioned work comes with commercial usage rights as outlined in our agreement. Portfolio pieces are my personal property. Let's discuss licensing specifics for your project.
Absolutely. I've worked on multiple game projects including a Steam-released title. I'm comfortable working within a team pipeline and adapting to studio-specific workflows.

Get in Touch

Interested in working together? I'd love to hear from you.

Emailfosseyathena@gmail.comPhone(206) 271-4454